Corpsegolem
Medium construct,
neutral good
Armor Class 15 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 20 ft.
STR 6 (-2) |
DEX 9 (-1) |
CON 8 (-1) |
INT 8 (-1) |
WIS 6 (-2) |
CHA 17 (+3) |
Skills Arcana +6 Senses blindsight, passive Perception
8
Languages Halfling
Challenge 3 (700 XP)
Chameleon Skin. The Monster has advantage on Dexterity (Stealth) checks made to hide.
Actions
Howl. The Monster emits a bloodcurdling howl. Each creature within 30 feet of the Monster that can hear the howl must succeed on a DC 12 Constitution saving throw or drop to 0 hit points. On a successful save, the creature is frightened until the end of its next turn.
Found in Darehart's Monstrous Codex
© 2024 David Arehart. All rights reserved.
Based off content from Wizard's off the Coast - Monster Manual